常用基础攻速/移速的修罗之力阈值(1000修罗之力可以达到的)

2023/4/191232 浏览新手解答
最近不是出了那个给奖励的宝珠吗,修罗之力突然富裕起来了,稍稍做个小整理。
其它数值中生命值、护盾值不影响手感,伤害和暴击率基础数值较大且享受小数,最吃阈值的还得是攻速和移速。
由于1.4、1.5、1.6三个数值每个都只有一个对应的修罗阵营角色,因此不视为常用基础攻速/移速。
2.0(+2.6%【5点】=2.1)(+7.5%【29点】=2.2)(+12.6%【68点】=2.3)(+17.5%【118点】=2.4)(+22.6%【180】=2.5)(+27.5%【251点】=2.6)(+32.5%【331点】=2.7)(+37.5%【421点】=2.8)(+42.5%【518点】=2.9)(+47.5%【624点】=3.0)(+52.5%【737点】=3.1)(+57.5%【857点】=3.2)(+62.5%【985点】=3.3)
1.8(+2.9%【6点】=1.9)(+8.4%【35点】=2.0)(+14.0%【81点】=2.1)(+19.5%【141点】=2.2)(+25.0%【214点】=2.3)(+30.6%【299点】=2.4)(+36.1%【395点】=2.5)(+41.7%【501点】=2.6)(+47.2%【617点】=2.7)(+52.8%【743点】=2.8)(+58.4%【878点】=2.9)(+63.9%【1022点】=3.0)
2.2(+2.3%【4点】=2.3)(+6.9%【25点】=2.4)(+11.4%【58点】=2.5)(+15.9%【101点】=2.6)(+20.5%【153点】=2.7)(+25.0%【214点】=2.8)(+29.6%【283点】=2.9)(+34.1%【359点】=3.0)(+38.7%【442点】=3.1)(+43.2%【532点】=3.2)(+47.7%【628点】=3.3)(+52.3%【731点】=3.4)(+56.8%【840点】=3.5)(+61.4%【955】=3.6)
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